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Very Boring Homework

Industry

Game Dev

Status

Active


Veryboringhomework is my playground for building with AI. I design and ship pixel-art arcade games from scratch, treating each one as a design exercise, a code experiment, and a reason to keep pushing what AI collaboration actually looks like in practice.

Landing Page

Very Boring Homework game library

A simple landing page showing the growing games library and current high scores for each. Small easter eggs are scattered throughout.

Full game gallery showing all five titles

The games gallery grows as I keep building alongside AI. High scores are stored in a database, something I was completely new to before this project.

Games Made with AI

Snake Classic intro screen
Snake Classic gameplay

Classic snake with a few twists: obstacles and other additions that layer in as you progress.

Brick Breaker intro screen
Brick Breaker gameplay

Brick breaker. I've been playing this since elementary school. This version adds purchasable upgrades as the player progresses.

Block Stack intro screen
Block Stack gameplay

Block Stack, my first game built with more advanced physics.

Startype Defense intro screen
Startype Defense gameplay

Startype Defense leans more educational. It introduced timing-based collisions, new uses for databases like word libraries, and a variety of enemy types.

High Scores

Entering a high score

Players can enter their high score after each game. Keeps the kids coming back.

High scores leaderboard

A running leaderboard of top scores for each game, all stored in a database. Another excuse to get deeper into how databases work.

The Design System

Style guide page 1
Style guide page 2
Style guide page 3
Style guide page 4
Style guide page 5
Style guide page 6
Style guide page 7
Style guide page 8
Game Design Site Design Design Systems Front-End Development Game Development App Development
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